Interview with David Proud of Electronic Arts
Nov 04, 2002
Website Gamer.tv speaks to David Proud, one of producers of the Chamber of Secrets game. Quotage:
Gamer.tv: You’ve used original, non-published elements of Joanne Rowling’s Harry Potter fiction as well as some new EA-scripted events. Why did you deviate from the existing Chamber of Secrets story?
Derek Proud: We have expanded on the story in a few areas, but all the major elements of the book are in the games.
Gamer.tv: How easy was it to enlist the help of JK Rowling in the creation of the game?
Derek Proud: She was very helpful in the creation of the game, and her writing is obviously very influential on what type of game we make.
Gamer.tv: Did the inclusion of the additional fiction and original story elements require more approval than usual from Warner Brothers?
Derek Proud: No, Warner Brothers approved the entire game.